import puppeteer from 'puppeteer'; const b = await puppeteer.launch({ args:['--no-sandbox','--disable-setuid-sandbox','--use-gl=angle','--enable-unsafe-swiftshader','--ignore-gpu-blocklist'] }); const p = await b.newPage(); await p.setViewport({width:1100,height:1300}); await p.goto('http://10.200.201.3:4175/_lab/neu-card.html',{waitUntil:'load',timeout:60000}); await new Promise(r=>setTimeout(r,1200)); const r = await p.evaluate(()=>{ const m=document.querySelector('[data-shader-demo] .card-shader').paperShaderMount; const gl=m.gl; // два render (drawArrays инициализируется лениво на 1-м) m.render(performance.now()); m.render(performance.now()); const W=m.canvasElement.width, H=m.canvasElement.height; const buf=new Uint8Array(W*H*4); gl.readPixels(0,0,W,H,gl.RGBA,gl.UNSIGNED_BYTE,buf); let bright=0, maxc=0; for(let i=0;i120) bright++; maxc=Math.max(maxc,mx); } const cntLoc=gl.getUniformLocation(m.program,'u_colorsCount'); const cv=new Float32Array(1); gl.getUniform(m.program,cntLoc,cv); const c0=new Float32Array(4); gl.getUniform(m.program,gl.getUniformLocation(m.program,'u_colors[0]'),c0); return { brightPixels: bright, maxChannel: maxc, uColorsCountFloat: cv[0], uColor0: Array.from(c0).map(x=>+x.toFixed(2)) }; }); console.log(JSON.stringify(r,null,1)); await b.close();