import puppeteer from 'puppeteer'; const b = await puppeteer.launch({ args:['--no-sandbox','--disable-setuid-sandbox','--use-gl=angle','--enable-unsafe-swiftshader','--ignore-gpu-blocklist'] }); const p = await b.newPage(); await p.setViewport({width:1100,height:1300}); await p.goto('http://10.200.201.3:4175/_lab/neu-card.html',{waitUntil:'load',timeout:60000}); await new Promise(r=>setTimeout(r,1200)); const r = await p.evaluate(()=>{ const m=document.querySelector('[data-shader-demo] .card-shader').paperShaderMount; const gl=m.gl; const out=[]; for(let i=0;i<4;i++){ const loc=gl.getUniformLocation(m.program,'u_colors['+i+']'); const v=new Float32Array(4); gl.getUniform(gl,m.program,loc,v); // WebGL2? попробуем out.push(Array.from(v)); } return { uColors: out, colorsCount: (()=>{const l=gl.getUniformLocation(m.program,'u_colorsCount');const v=new Int32Array(1);try{gl.getUniform(gl,m.program,l,v);}catch(e){return 'err';}return v[0];})() }; }); console.log(JSON.stringify(r,null,1)); await b.close();