Resume
Nikolai Mamadaev
-Senior UX/UI Designer, Product Designer
+Senior UX/UI Designer
+ Product Designer
+ AI Designer
+ - -
- -
Work Experience
- -- -
Astratech
- -Development and support of digital systems and tools to improve employee productivity.
- -Responsibilities:
--
-
- Worked on interface design -
Achievements:
--
-
- Successfully completed assigned tasks -
Stack:
--
-
- Figma -
- HTML/CSS -
- AI/LLM -
+
Work Experience
+-
+
-
+ ++
Astratech
+ +Development and support of digital systems and tools to improve employee productivity.
----Primo RPA
- -A Russian enterprise-grade RPA platform: a suite of desktop robot development environments and web services for management, analytics, and ML. I worked as a lead designer on the entire product line, consisting of 6 products.
- --AI Server Platform (SaaS)
-A control panel for training, running, testing, and other operations involving neural networks deployed within the company’s internal network.
----Responsibilities:
--
-
- Designing the model management interface: training, deployment, testing, versioning, and monitoring -
- Developing workflows for Smart OCR—extracting data from various types of documents -
- Designing document markup and validating recognition results -
- Managing the states of long-running processes: model training, progress, errors, rollback -
- Preparing interactive prototypes and overseeing implementation -
- Conducting interviews with ML engineers and business users to validate behavioral models -
--Achievements:
--
-
- Packaged complex ML logic into an interface that is understandable not only to ML engineers but also to business analysts without a technical background -
- Streamlined work with models into a single, predictable 4-step workflow instead of 9 disparate screens -
- Reduced the time required to configure a new model from 40 to 15 minutes, based on test results -
- Designed a document annotation interface that reduced support requests on this topic by 60% -
- Conducted 8 usability sessions and, based on the results, revised the key model training scenario -
-+ -Stack:
--
-
- ML / neural networks -
- Smart OCR -
+-+++Responsibilities
+-
+
- Worked on interface design +
++Achievements
+-
+
- Successfully completed assigned tasks +
+Stack
+-
+
- Figma +
- HTML/CSS +
- AI/LLM +
- --Robot Automation Studio (Windows)
-An environment for developing and debugging robots for business process automation.
----Responsibilities:
--
-
- Designing the interface for a professional desktop IDE: workspace, toolbars, process tree, debugger -
- Developing the product’s component library and visual language -
- Designing debugging scenarios: breakpoints, step-by-step execution, variable inspection -
- Designing support for large activity trees and nesting -
- Working in tandem with the development team on component implementation, providing author supervision -
- Conducting regular design reviews within the team -
--Achievements:
--
-
- Updated the product’s visual language to the Windows 10/11 standard—components are now a generation more modern -
- Redesigned over 80 screens and dialogs, bringing them into a unified grid and typography -
- Compiled a library of 140 components, covering 90% of the interface’s needs -
- Converted icons and some illustrations to vector graphics: ensuring correct display at any zoom level and DPI -
- Reduced the time it took the team to build a new screen from 2 days to 4 hours by using pre-built components -
-- -Stack:
--
-
- Desktop IDE -
- Windows 10/11 -
- Component library -
- +
++Primo RPA
+ +A Russian enterprise-grade RPA platform: a suite of desktop robot development environments and web services for management, analytics, and ML. I worked as a lead designer on the entire product line, consisting of 6 products.
++-AI Server Platform (SaaS)
+A control panel for training, running, testing, and other operations involving neural networks deployed within the company’s internal network.
++++Responsibilities
+-
+
- Designing the model management interface: training, deployment, testing, versioning, and monitoring +
- Developing workflows for Smart OCR—extracting data from various types of documents +
- Designing document markup and validating recognition results +
- Managing the states of long-running processes: model training, progress, errors, rollback +
- Preparing interactive prototypes and overseeing implementation +
- Conducting interviews with ML engineers and business users to validate behavioral models +
++Achievements
+-
+
- Packaged complex ML logic into an interface that is understandable not only to ML engineers but also to business analysts without a technical background +
- Streamlined work with models into a single, predictable 4-step workflow instead of 9 disparate screens +
- Reduced the time required to configure a new model from 40 to 15 minutes, based on test results +
- Designed a document annotation interface that reduced support requests on this topic by 60% +
- Conducted 8 usability sessions and, based on the results, revised the key model training scenario +
+Stack
+-
+
- ML / neural networks +
- Smart OCR +
- --Robot Automation Studio (Linux)
-An environment for developing and debugging robots for business process automation.
----Responsibilities:
--
-
- Adapting the Studio design for the Linux version using the Avalonia framework -
- Designing components while taking into account the framework’s technical limitations -
- Synchronizing the visual language between the Windows and Linux versions of the product -
- Collaborating with the development team to determine what is technically feasible in Avalonia and what requires workarounds -
- Preparing component behavior specifications for implementation -
--Achievements:
--
-
- Compiled an extensive library of 95 components for Avalonia, which did not exist in the project before I joined -
- Ensured product consistency across two platforms with different technology stacks -
- Reduced the number of visual discrepancies between versions from several dozen to just a few isolated cases -
- Provided the Linux version team with a ready-made set of solutions instead of having to design each screen from scratch -
-- -Stack:
--
-
- Avalonia -
- .NET -
- Linux -
+-Robot Automation Studio (Windows)
+An environment for developing and debugging robots for business process automation.
++++Responsibilities
+-
+
- Designing the interface for a professional desktop IDE: workspace, toolbars, process tree, debugger +
- Developing the product’s component library and visual language +
- Designing debugging scenarios: breakpoints, step-by-step execution, variable inspection +
- Designing support for large activity trees and nesting +
- Working in tandem with the development team on component implementation, providing author supervision +
- Conducting regular design reviews within the team +
++Achievements
+-
+
- Updated the product’s visual language to the Windows 10/11 standard—components are now a generation more modern +
- Redesigned over 80 screens and dialogs, bringing them into a unified grid and typography +
- Compiled a library of 140 components, covering 90% of the interface’s needs +
- Converted icons and some illustrations to vector graphics: ensuring correct display at any zoom level and DPI +
- Reduced the time it took the team to build a new screen from 2 days to 4 hours by using pre-built components +
+Stack
+-
+
- Desktop IDE +
- Windows 10/11 +
- Component library +
- --Idea Hub Dashboard (SaaS)
-Enables the collection and analysis of employee suggestions, performance evaluation, and monitoring of automation implementation status. Analytics on key performance indicators and a high-level view of automation.
----Responsibilities:
--
-
- Designing dashboards and analytical views for robotization KPIs -
- Managing the idea lifecycle: submission → evaluation → prioritization → implementation → impact measurement -
- Section information architecture, working with dense tables, filters, and bulk operations -
- Designing a role-based model: employee, analyst, manager -
- Selecting data visualization types for specific management questions -
--Achievements:
--
-
- Integrated high-level analytics and work on a specific idea into a single continuous workflow without switching between sections -
- Designed data visualizations so that managers can see the impact of automation without having to manually export data to Excel -
- Reduced the process from idea submission to evaluation from 6 steps to 3 -
- Designed 12 analytics widgets covering customers’ key questions about the ROI of automation -
-- -Stack:
--
-
- Analytics / Dashboards -
- KPIs -
- Data Visualization -
+-Robot Automation Studio (Linux)
+An environment for developing and debugging robots for business process automation.
++++Responsibilities
+-
+
- Adapting the Studio design for the Linux version using the Avalonia framework +
- Designing components while taking into account the framework’s technical limitations +
- Synchronizing the visual language between the Windows and Linux versions of the product +
- Collaborating with the development team to determine what is technically feasible in Avalonia and what requires workarounds +
- Preparing component behavior specifications for implementation +
++Achievements
+-
+
- Compiled an extensive library of 95 components for Avalonia, which did not exist in the project before I joined +
- Ensured product consistency across two platforms with different technology stacks +
- Reduced the number of visual discrepancies between versions from several dozen to just a few isolated cases +
- Provided the Linux version team with a ready-made set of solutions instead of having to design each screen from scratch +
+Stack
+-
+
- Avalonia +
- .NET +
- Linux +
- --Orchestrator Automation Management Tool (SaaS)
-Ensures seamless system operation and management of hundreds of robots: launching, monitoring, and management.
----Responsibilities:
--
-
- Designing a management interface for a fleet of hundreds of robots: schedules, queues, priorities, and monitoring -
- Developing state management and error handling for bulk launches -
- Designing a system for notifications and alerts regarding failures -
- Working with complex tables: sorting, filtering, bulk actions, saved views -
- Prototyping complex scenarios for validation prior to development -
--Achievements:
--
-
- Designed a system to manage hundreds of objects so that the operator doesn’t get lost in the scale: from the big picture to a specific robot in just 2 clicks -
- Aligned the service with a unified design system alongside the rest of the product line’s web products -
- Reduced operator response time to robot failures from 12 to 4 minutes thanks to a redesigned alert system -
- Consolidated 5 different robot list views into a single customizable one -
-- -Stack:
--
-
- Monitoring -
- Schedules / Queues -
- Notifications / Alerts -
+-Idea Hub Dashboard (SaaS)
+Enables the collection and analysis of employee suggestions, performance evaluation, and monitoring of automation implementation status. Analytics on key performance indicators and a high-level view of automation.
++++Responsibilities
+-
+
- Designing dashboards and analytical views for robotization KPIs +
- Managing the idea lifecycle: submission → evaluation → prioritization → implementation → impact measurement +
- Section information architecture, working with dense tables, filters, and bulk operations +
- Designing a role-based model: employee, analyst, manager +
- Selecting data visualization types for specific management questions +
++Achievements
+-
+
- Integrated high-level analytics and work on a specific idea into a single continuous workflow without switching between sections +
- Designed data visualizations so that managers can see the impact of automation without having to manually export data to Excel +
- Reduced the process from idea submission to evaluation from 6 steps to 3 +
- Designed 12 analytics widgets covering customers’ key questions about the ROI of automation +
+Stack
+-
+
- Analytics / Dashboards +
- KPIs +
- Data Visualization +
- --Q&A Portal (WEB)
-A platform for posting questions and receiving answers from support
--- ---Responsibilities:
--
-
- Designing workflows for posting questions, providing answers, and searching the accumulated knowledge base -
- Designing the portal interface based on the company’s common design system -
- Developing a role model: user, expert, support team, moderator -
- Designing search mechanics and suggestions for similar questions when posting -
--Achievements:
--
-
- Launched the portal using off-the-shelf components from the design system in 3 weeks instead of the planned 8 -
- Reduced the support workload by approximately 25% by reusing existing answers -
- The suggestion feature for similar questions reduced duplicate questions by 45% -
- Ensured visual consistency with other products in the line—the portal does not look like a third-party service -
-- -Stack:
--
-
- Web portal -
- Design system -
- Knowledge base -
+-Orchestrator Automation Management Tool (SaaS)
+Ensures seamless system operation and management of hundreds of robots: launching, monitoring, and management.
++++Responsibilities
+-
+
- Designing a management interface for a fleet of hundreds of robots: schedules, queues, priorities, and monitoring +
- Developing state management and error handling for bulk launches +
- Designing a system for notifications and alerts regarding failures +
- Working with complex tables: sorting, filtering, bulk actions, saved views +
- Prototyping complex scenarios for validation prior to development +
++Achievements
+-
+
- Designed a system to manage hundreds of objects so that the operator doesn’t get lost in the scale: from the big picture to a specific robot in just 2 clicks +
- Aligned the service with a unified design system alongside the rest of the product line’s web products +
- Reduced operator response time to robot failures from 12 to 4 minutes thanks to a redesigned alert system +
- Consolidated 5 different robot list views into a single customizable one +
+Stack
+-
+
- Monitoring +
- Schedules / Queues +
- Notifications / Alerts +
- ---Company-wide
--
-
- I initiated a visual refresh of the entire product line—the company decided to redesign the products upon my arrival -
- I developed and implemented a unified design system for web services, integrating the company’s brand identity with the new interface structure -
- The design system was adopted by four product teams; it includes 210 components and theming tokens -
- Reduced the average time to prepare mockups across the product line by 35% -
- Created and maintained a UI kit to ensure consistency and accelerate development -
- Conducted more than 20 user studies and usability sessions during my tenure -
- Oversaw implementation, participated in design reviews, product discussions, and release planning -
- Served as the sole lead designer for an entire product line consisting of 6 products and two platforms -
- ----Lunacy (Icons8)
- -A graphic editor for working on interface designs and other mockups. Similar to Sketch App and Figma.
- ---+ +--Responsibilities:
--
-
- Designing the graphic editor’s interface: tools, property panels, working with the canvas and layers -
- Documenting solutions as user flows and handing them off to developers -
- Creating complex interactive prototypes in Protopie to demonstrate tool behavior -
- Illustrating missing icons in the product’s style -
- Making suggestions for improving the editor’s functionality -
- Participating in discussions about product solutions with the team -
--Achievements:
--
-
- Designed 6 functional blocks for the editor, including work with components and styles -
- Created 15+ prototypes in Protopie, which helped eliminate unsuccessful solutions before development -
- Some of my feature suggestions were included in product releases -
- Designed over 60 icons to complement the editor’s system set -
- Worked on a product for a professional audience of designers, where the requirements for interface details are higher than usual -
--Stack:
--
-
- Protopie -
- Graphics editor -
- Icons / Illustrations -
+-Q&A Portal (WEB)
+A platform for posting questions and receiving answers from support
++++Responsibilities
+-
+
- Designing workflows for posting questions, providing answers, and searching the accumulated knowledge base +
- Designing the portal interface based on the company’s common design system +
- Developing a role model: user, expert, support team, moderator +
- Designing search mechanics and suggestions for similar questions when posting +
++Achievements
+-
+
- Launched the portal using off-the-shelf components from the design system in 3 weeks instead of the planned 8 +
- Reduced the support workload by approximately 25% by reusing existing answers +
- The suggestion feature for similar questions reduced duplicate questions by 45% +
- Ensured visual consistency with other products in the line—the portal does not look like a third-party service +
+Stack
+-
+
- Web portal +
- Design system +
- Knowledge base +
++ -Company-wide
+-
+
- I initiated a visual refresh of the entire product line—the company decided to redesign the products upon my arrival +
- I developed and implemented a unified design system for web services, integrating the company’s brand identity with the new interface structure +
- The design system was adopted by four product teams; it includes 210 components and theming tokens +
- Reduced the average time to prepare mockups across the product line by 35% +
- Created and maintained a UI kit to ensure consistency and accelerate development +
- Conducted more than 20 user studies and usability sessions during my tenure +
- Oversaw implementation, participated in design reviews, product discussions, and release planning +
- Served as the sole lead designer for an entire product line consisting of 6 products and two platforms +
- ----MANU Video Game Maker
- -A game engine for creating video games without writing code.
- ---+ ---Responsibilities:
--
-
- End-to-end product design of the engine: from interaction concepts to the final UI -
- Designing interface behavior for complex user scenarios -
- User research: observation, in-depth interviews, surveys -
- Creating user personas and empathy maps -
- Working with product analytics and metrics tied to user scenarios -
- Layout of the website’s homepage on Tilda, designing the site’s information architecture together with the team -
- Supervising the work of the web graphic designer -
- Hiring for the product department: conducting interviews and selecting specialists -
- Leading the department and establishing workflows for the entire product team -
- Overseeing the creation of user documentation -
- Implementing automation tools (Integromat, Zapier) for internal tasks -
--Achievements:
--
-
- Led a large-scale redesign of the entire program: established a fundamentally new concept and style -
- Designed the interface behavior for over 100 complex user scenarios -
- Designed the product’s design system from scratch: 120 components -
- Received a lot of positive, and in some cases enthusiastic, user feedback—the product became much easier to navigate -
- Onboarding completion rates increased from 34% to 58% following the redesign -
- Conducted 25 in-depth interviews and 4 rounds of surveys, and revised 3 key scenarios based on the results -
- Hired 4 specialists for the product department and grew from a designer to a team lead -
- Established departmental processes: design reviews, backlog management, and handoff to development -
- Automated the team’s internal routines, freeing up time for product tasks -
--Stack:
--
-
- Tilda -
- Integromat / Zapier -
- User research -
- +
++Lunacy (Icons8)
+ +A graphic editor for working on interface designs and other mockups. Similar to Sketch App and Figma.
++-+++Responsibilities
+-
+
- Designing the graphic editor’s interface: tools, property panels, working with the canvas and layers +
- Documenting solutions as user flows and handing them off to developers +
- Creating complex interactive prototypes in Protopie to demonstrate tool behavior +
- Illustrating missing icons in the product’s style +
- Making suggestions for improving the editor’s functionality +
- Participating in discussions about product solutions with the team +
++Achievements
+-
+
- Designed 6 functional blocks for the editor, including work with components and styles +
- Created 15+ prototypes in Protopie, which helped eliminate unsuccessful solutions before development +
- Some of my feature suggestions were included in product releases +
- Designed over 60 icons to complement the editor’s system set +
- Worked on a product for a professional audience of designers, where the requirements for interface details are higher than usual +
+Stack
+-
+
- Protopie +
- Graphics editor +
- Icons / Illustrations +
- ----Aegees Messenger
- -A cross-platform messenger with secure storage and audio calls.
- ---+ ---Responsibilities:
--
-
- Designing the messenger for five platforms simultaneously: Android, iOS, macOS, Windows, and Linux -
- Developing use cases for secure storage and audio calls -
- Designing scenarios for registration, encryption, and access recovery -
- Adapting a unified product logic to each platform’s guidelines -
- Supervising the work of international illustrators in the preparation of graphic assets -
- Preparation of materials for app stores -
--Achievements:
--
-
- Developed a unified visual language for the product while adhering to the guidelines of five platforms simultaneously -
- Designed over 90 screens across five platform versions -
- Ensured a steady flow of graphic assets from external contractors without compromising the design style -
- Simplified the secure storage workflow so that people without technical training could use it -
- Worked in the sensitive areas of privacy and security, where a single interface error can cost user trust -
--Stack:
--
-
- Android -
- iOS -
- macOS -
- Windows -
- Linux -
- +
++MANU Video Game Maker
+ +A game engine for creating video games without writing code.
++-+++Responsibilities
+-
+
- End-to-end product design of the engine: from interaction concepts to the final UI +
- Designing interface behavior for complex user scenarios +
- User research: observation, in-depth interviews, surveys +
- Creating user personas and empathy maps +
- Working with product analytics and metrics tied to user scenarios +
- Layout of the website’s homepage on Tilda, designing the site’s information architecture together with the team +
- Supervising the work of the web graphic designer +
- Hiring for the product department: conducting interviews and selecting specialists +
- Leading the department and establishing workflows for the entire product team +
- Overseeing the creation of user documentation +
- Implementing automation tools (Integromat, Zapier) for internal tasks +
++Achievements
+-
+
- Led a large-scale redesign of the entire program: established a fundamentally new concept and style +
- Designed the interface behavior for over 100 complex user scenarios +
- Designed the product’s design system from scratch: 120 components +
- Received a lot of positive, and in some cases enthusiastic, user feedback—the product became much easier to navigate +
- Onboarding completion rates increased from 34% to 58% following the redesign +
- Conducted 25 in-depth interviews and 4 rounds of surveys, and revised 3 key scenarios based on the results +
- Hired 4 specialists for the product department and grew from a designer to a team lead +
- Established departmental processes: design reviews, backlog management, and handoff to development +
- Automated the team’s internal routines, freeing up time for product tasks +
+Stack
+-
+
- Tilda +
- Integromat / Zapier +
- User research +
- ----Orion Innovation (formerly MERA)
- -Software development for external clients.
- ---+ ---Responsibilities:
--
-
- Worked in a design department with up to 8 people -
- Creating user personas and mapping product functionality based on user needs -
- Creating wireframes and designing the final UI -
- Designing use cases, screen maps, and micro-animation demos -
- Preparing mood boards and design concepts, and discussing them with clients -
- Preparing and delivering presentations on design concepts -
- Turning mockups into prototypes, writing scripts, and conducting qualitative usability testing -
- Making revisions based on test results -
- Overseeing the implementation of designs by developers -
- Participating in design reviews: analyzing colleagues’ work and defending your own decisions -
- Direct communication with international clients to discuss design and receive project briefs -
--Achievements:
--
-
- Conducted 10 usability testing sessions, from writing the test script to implementing changes -
- Learned to work with the Smart TV platform, which was new to me, and brought the project to successful release in the app store -
- Communicated directly with international clients, without intermediaries -
- Actively participated in improving the company’s design department workflow -
- Completed the full product design cycle on 5 client projects -
--Stack:
--
-
- Smart TV -
- Usability testing -
- Mood boards / design concepts -
- +
++Aegees Messenger
+ +A cross-platform messenger with secure storage and audio calls.
++-+++Responsibilities
+-
+
- Designing the messenger for five platforms simultaneously: Android, iOS, macOS, Windows, and Linux +
- Developing use cases for secure storage and audio calls +
- Designing scenarios for registration, encryption, and access recovery +
- Adapting a unified product logic to each platform’s guidelines +
- Supervising the work of international illustrators in the preparation of graphic assets +
- Preparation of materials for app stores +
++Achievements
+-
+
- Developed a unified visual language for the product while adhering to the guidelines of five platforms simultaneously +
- Designed over 90 screens across five platform versions +
- Ensured a steady flow of graphic assets from external contractors without compromising the design style +
- Simplified the secure storage workflow so that people without technical training could use it +
- Worked in the sensitive areas of privacy and security, where a single interface error can cost user trust +
+Stack
+-
+
- Android +
- iOS +
- macOS +
- Windows +
- Linux +
- ----SpaceshipApps Studio
- -Mobile app and website development studio.
- --+-+ ---Responsibilities:
--
-
- Designing mobile and web products as part of the studio’s workflow -
- Worked across various sectors: social gaming, beauty services, food delivery, voice interfaces, legal services, and collaborative tools -
- Responsive web design and design of administrative dashboards -
- Illustrating icons and preparing graphics for projects -
- Preparing mockups for handoff to development -
--Achievements:
--
-
- Launched 6 products in one year: a geolocation-based social game with real-world quests, an app for booking beauty professionals, a food delivery service, a voice-based word game, a website and admin panel for a copyright registration service, and a mobile “whiteboard” for collaboration -
- Learned to quickly get up to speed in new subject areas and maintain quality while keeping up with the studio’s fast pace -
- Handled the full range of tasks: mobile, web, admin panels, and graphics -
- Laid the groundwork for transitioning from execution-focused design to product-focused design -
--Stack:
--
-
- Mobile -
- Web -
- Dashboards -
- Graphics -
- +
++Orion Innovation (formerly MERA)
+ +Software development for external clients.
++-+++Responsibilities
+-
+
- Worked in a design department with up to 8 people +
- Creating user personas and mapping product functionality based on user needs +
- Creating wireframes and designing the final UI +
- Designing use cases, screen maps, and micro-animation demos +
- Preparing mood boards and design concepts, and discussing them with clients +
- Preparing and delivering presentations on design concepts +
- Turning mockups into prototypes, writing scripts, and conducting qualitative usability testing +
- Making revisions based on test results +
- Overseeing the implementation of designs by developers +
- Participating in design reviews: analyzing colleagues’ work and defending your own decisions +
- Direct communication with international clients to discuss design and receive project briefs +
++Achievements
+-
+
- Conducted 10 usability testing sessions, from writing the test script to implementing changes +
- Learned to work with the Smart TV platform, which was new to me, and brought the project to successful release in the app store +
- Communicated directly with international clients, without intermediaries +
- Actively participated in improving the company’s design department workflow +
- Completed the full product design cycle on 5 client projects +
+Stack
+-
+
- Smart TV +
- Usability testing +
- Mood boards / design concepts +
+- +
+ + -++SpaceshipApps Studio
+ +Mobile app and website development studio.
+++++++Responsibilities
+-
+
- Designing mobile and web products as part of the studio’s workflow +
- Worked across various sectors: social gaming, beauty services, food delivery, voice interfaces, legal services, and collaborative tools +
- Responsive web design and design of administrative dashboards +
- Illustrating icons and preparing graphics for projects +
- Preparing mockups for handoff to development +
++Achievements
+-
+
- Launched 6 products in one year: a geolocation-based social game with real-world quests, an app for booking beauty professionals, a food delivery service, a voice-based word game, a website and admin panel for a copyright registration service, and a mobile “whiteboard” for collaboration +
- Learned to quickly get up to speed in new subject areas and maintain quality while keeping up with the studio’s fast pace +
- Handled the full range of tasks: mobile, web, admin panels, and graphics +
- Laid the groundwork for transitioning from execution-focused design to product-focused design +
++Stack
+-
+
- Mobile +
- Web +
- Dashboards +
- Graphics +
Skills
-+++ Skills
+- Design +
- UX/UI, product design, information architecture, responsive design, design systems
- Research +
- Interviews, surveys, usability testing, JTBD, empathy maps, conversion, retention, NPS
- Management +
- Team building, Agile, Kanban, project supervision, working with stakeholders
- Tools +
- Figma, Protopie, Sketch, Adobe Creative Suite, Storybook
-Design
-UX/UI, product design, information architecture, responsive design, design systems
+-Research
-Interviews, surveys, usability testing, JTBD, empathy maps, conversion, retention, NPS
+-Tools
-Figma, Protopie, Sketch, Adobe Creative Suite, Tilda, AI tools
+--Management
-Team building, Agile, Kanban, project supervision, working with stakeholders
+++ + -- AI Tools
+- Hermes Agent, Perplexity, Cursor IDE, Zed IDE, Open Design, Codex, Claude Code
+
++ -About Me
++ I’ve been in design for over 10 years, building interfaces for web apps, B2B SaaS, and desktop software on Windows, Linux, and macOS. I work as a product designer: research and hypotheses first, mockups second. I run interviews and usability sessions, shape features together with product managers, help set priorities, and carry decisions through to release. +
++ I care about workflows as much as about the UI itself. Together with the team we build working scenarios that don’t trip you up at every step, and I push for services and tools that raise the team’s efficiency. +
++ I stay active in the community: I run the Telegram channel “Design Isn’t Pizza,” share resources on Figma Community, spoke about voice skill analytics at a Yandex meetup, and talked about a designer’s toolkit at a business forum. I’ve won hackathons more than once. +
+About Me
-- I’ve been in design for over 10 years, and in recent years I’ve focused on product design for complex B2B products. I work at the intersection of design and product management: I conduct research, formulate hypotheses and features, help with prioritization, and participate in release planning. -
-- I love diving into complex topics and making them understandable—which is why I feel right at home with products like IDEs, orchestration tools, and ML dashboards, where a typical designer might find the work boring or intimidating. -
-- I don’t wait for someone else to solve a problem—I build my own tools. I’ve created a private AI plugin for Figma, automate processes using n8n and PostgreSQL, and turn my ideas into working products through AI-assisted development. My skills for Alisa have attracted over 37,000 and 33,000 users, and the Slider Set file for designers has been downloaded more than 20,000 times. -
-- I’m active in the community: I run the Telegram channel “Design Isn’t Pizza,” share useful resources on the Figma Community, gave a talk on analytics at a Yandex meetup, and have won hackathons—my most memorable victory was at the Yandex.I’m currently in St. Petersburg working on a QR code payment app. -
-- English—B1. I work remotely and communicate smoothly with a distributed team. -
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